Ars Technica Gaming

Serving the Technologist since 1998. News, reviews, and analysis.
  1. Publishers would have to offer "independent" play patch or refunds after server shutdowns.
  2. FSR 4.1 running on RDNA3 or RDNA2 GPUs may take a bigger performance hit.
  3. Crackers take advantage of unencrypted files that briefly appeared on Steam.
  4. But human artists still "must remain at the center," PlayStation maker says.
  5. "Changes in market conditions" lead to $50 price bump on Sept. 1.
  6. The game asks players to find the least worst options for a shipping chokepoint.
  7. Move comes as CCP Games spends $120M to go independent, rebrands as Fenris Creations.
  8. Fixed Rate Link being added now; Display Stream Compression coming soon.
  9. Op-ed: Valve has made a dent in Windows' gaming share, but can it keep going?
  10. Framework charges nearly double for the 12GB version of the mobile RTX 5070.
  11. Upgrades to SNES graphics and sound go way beyond the typical screen filtering.
  12. Valve's new hardware is solid but might not justify its $99 price.
  13. After millions in NFT sales, the hyped “play to earn” game was effectively dead in weeks.
  14. Lawsuit demands Nintendo pass Trump tariff refunds on to its customers.
  15. New Xbox CEO says subscription "has become too expensive for too many players."
  16. A lower-end Ryzen AI 340 CPU option will also bring the price down, for now.
  17. Prices for "critical components" are surging because of massive data center investments.
  18. Upcoming sequel wants to capture a "uniquely Ukrainian perspective" on the post-apocalypse.
  19. What the nostalgic throwback lacks in complexity it makes up for in repetitive charm.
  20. AI tools could help moderators sift through mountains of suspicious incidents