Ars Technica Gaming

Serving the Technologist for more than a decade. IT news, reviews, and analysis.
  1. The rest of 2024 promises a whole lot for Age of Empires fans across all titles.
  2. A love letter to a bygone era of personal blogs and fan sites.
  3. Removing little-used features also improved responsiveness and shrank the size.
  4. In search of lost basement time, in a semi-review of Square's semi-remake.
  5. Hi-Fi Rush, Grounded, Pentiment, and Sea of Thieves are going multiplatform.
  6. Remaster of both shooters is headed to PC, Steam Deck, and consoles this spring.
  7. Massive "platform" is an effective but overengineered solution to an old issue.
  8. New abilities, new bosses, and a release date are finally revealed.
  9. Nintendo's publishing partners were reportedly told of new plans last week.
  10. Spencer talks up "different form factors that allow people to play in different places."
  11. CEO's Quest 3 comparison offers an interesting look at mixed-reality design trade-offs.
  12. But Starfield and Indiana Jones are staying exclusive to Xbox and PC.
  13. This fleshed-out Early Access version could convert first-timers to the genre.
  14. From trucks in space to backpack management sims, and everything in between.
  15. There's still a $5,000 prize for the original Japanese Satellaview broadcasts.
  16. Many players have never even seen a Zod rune drop over decades of play.
  17. Rumors of more Microsoft games on PS5 could feel like a bait-and-switch to Xbox owners.
  18. Major move continues Disney's decadeslong up-and-down relationship with gaming.
  19. Following Nier and Apex Legends failures, Tencent turns to the Lands Between.
  20. Exciting? No. New technology? Also no. But it ought to be better than a 1650.